More is planned for this page. More conversations with other common npcs like, a sidekick and villain from adventure games, love-interests from dating sims, and town folk from life simulators. And to show off my adaptability with programs, all the conversations will also be created in at least Ren'Py.
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The engine used behind these demos is a very altered version of Sanity, set up by Chris Padilla. The engine was personalized to fit the needs of our game, AC: New Murder. These demos are made to fit within the engine's limitations.
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On my end, behind the scenes is mostly menus filled with boolean variables and files for every aspect of the game/demos.
; the engine met the game's demands. A detective visual novel that works alongside the game Animal Crossing: New Horizons. Using it for these demos is an after thought. Some creative problem-solving is needed on my side to